Parasitism | 2023 | 1920 x 1080 | 3D Animation
"Parasitism" is a 3D artwork that I produced using Blender, where I utilized geometric nodes to deconstruct and transform a singular cube into multiple fragments, employing shaders in the process. My objective was to yield an unconventional alien-like abstract piece, utilizing a-node-based workflow and procedurally created manipulated geometry to expand beyond the artistic techniques I acquired in Art 102.

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